Morgan Cselinacz
About me
Games
Writing & Talking
Publications
Ludo-Emotional Dissonance: A Framework for Analyzing the Interplay Between Player Embodiment and Interactivity within Videogames
Morgan Cselinacz
Masters' Thesis, University of Alberta
Adventures of AI Directors Early in the Development of Nightingale
By Yu, K. K., Guzdial, M., Sturtevant, N. R., Cselinacz, M., Corfe, C., Hubert Lyall, I., & Smith, C.
Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment
Knowing Ourselves: Building an Interactive Researcher Map at the University of Alberta
Frizzera, L., Cselinacz, M., Ilovan, M., Ensslin, A., & Rockwell, G.
Presented at
CSDH/SCHN Digital Humanities Conference 2020
Articles
Video Games, Electronic Literature, and Emotional Content: What does it do?
Morgan Cselinacz
Medium
Character Immersion: How Romance Facilitates Player Immersion through Ludic and Narrative Elements
Morgan Cselinacz
Medium
Disobedience: The Power of Player Agency
Morgan Cselinacz
Medium
Doki Doki Literature Club!
Morgan Cselinacz
Electronic Literature Organization
Interviews
Video game phenomenon
“Elden Ring”
Morgan Cselinacz
CBC Edmonton AM with Mark Connolly & Tara McCarthy
HBO Filming Big Budget Show in Edmonton
(The Last of Us)
Morgan Cselinacz
CBC Edmonton AM with Mark Connolly & Tara McCarthy
Presentations
Representing Narrative Without Words
Morgan Cselinacz, Julia Guy, & Luthfia Friskie
DiHuCon: Patterns of Propagation
(University of Alberta)
Bleak Citizenship Society: Deconstruction of Identity and Performativity
Morgan Cselinacz
Disruption!: DiHuCon Conference
(University of Alberta)